The Agency
Key art for The Agency: an agent in a black trench coat stands between a cyan hologram and a red-lit mech under a neon city skyline.

Tactical stealth · iOS · Android · Windows

The Agency

Infiltrate. Hack. Extract.

A tactical stealth game for mobile and desktop. Read guard patrols, stay out of sight, hack your way through, and extract before the alarm locks the building down.

Downloadv0.1.0 · early build

Version 0.1.0 · early build

Download

This is a work in progress. Expect rough edges, and tell us what you find.

In-game cutscenes

First look

Turn-based stealth

Read the board. Beat the clock.

You are a field agent in a building that does not want you there. Every move costs action points, every guard is watching, and the alarm only goes one way. Set up your route, hit End Turn, and see who noticed.

Information over reflexes

Guard patrols and what they can see are always visible on your turn. You win by reading the board, not by twitch timing.

Escalating risk

Getting spotted raises the alarm instead of ending your run. The longer you linger, the more dangerous the building becomes.

Short, replayable missions

Built for a few minutes at a time on a phone, with progress that carries from one mission to the next.

Your toolkit

Hide
Duck into cover and vanish from every sightline.
Hack
Open sealed doors, or turn security cameras against their owners.
Knock out
Put a guard to sleep for a few turns, quietly.
Loot
Grab access cards and data shards that carry over between missions.

Meridian, the near future

The cast

  • Vesper

    Vesper

    Your handler

    A calm cyan hologram in your ear. She never appears in person, and her signal isn't always clean.

  • Director Elias Ward

    Director Elias Ward

    Head of the Agency

    Polished, authoritative, and composed even when the truth isn't.

  • Dr. Mira Voss

    Dr. Mira Voss

    Lead researcher

    The scientist who outfits the field agents she rarely meets.

  • JANOS

    JANOS

    Predictive intelligence

    The system that is supposed to stop crises before they happen. Part of it has just gone missing.

Where the work is

Locations